Priest Acolyte

Medium or Small Humanoid (Cleric), Neutral


AC 13Initiative +0 (10)

HP 11 (2d8 + 2)

Speed 30 ft.


STR
14
Mod +2
Save +2
DEX
10
Mod +0
Save +0
CON
12
Mod +1
Save +1
INT
10
Mod +0
Save +0
WIS
14
Mod +2
Save +2
CHA
11
Mod +0
Save +0

Skills Medicine +4, Religion +2

Gear Chain Shirt, Holy Symbol, Mace

Senses Passive Perception 12

Languages Common

CR 1/4 (XP 50; PB +2)

Actions

Mace. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Bludgeoning damage plus 2 (1d4) Radiant damage.

Radiant Flame. Ranged Attack Roll: +4, range 60 ft. Hit: 7 (2d6) Radiant damage.

Spellcasting. The priest casts one of the following spells, using Wisdom as the spellcasting ability:

  • At Will: Light, Thaumaturgy

Bonus Actions

Divine Aid (1/Day). The priest casts Bless, Healing Word, or Sanctuary, using the same spellcasting ability as Spellcasting.

Priests