Guard

Medium or Small Humanoid, Neutral


AC 16Initiative +1 (11)

HP 11 (2d8 + 2)

Speed 30 ft.


STR
13
Mod +1
Save +1
DEX
12
Mod +1
Save +1
CON
12
Mod +1
Save +1
INT
10
Mod +0
Save +0
WIS
11
Mod +0
Save +0
CHA
10
Mod +0
Save +0

Skills Perception +2

Gear Chain Shirt, Shield, Spear

Senses Passive Perception 12

Languages Common

CR 1/8 (XP 25; PB +2)

Actions

Spear. Melee or Ranged Attack Roll: +3, reach 5 ft. or range 20/60 ft. Hit: 4 (1d6 + 1) Piercing damage.

Guards