Bandit
Medium or Small Humanoid, Neutral
AC 12Initiative +1 (11)
HP 11 (2d8 + 2)
Speed 30 ft.
STR
11
Mod +0
Save +0
DEX
12
Mod +1
Save +1
CON
12
Mod +1
Save +1
INT
10
Mod +0
Save +0
WIS
10
Mod +0
Save +0
CHA
10
Mod +0
Save +0
Gear Leather Armor, Light Crossbow, Scimitar
Senses Passive Perception 10
Languages Common, Thieves' Cant
CR 1/8 (XP 25; PB +2)
Actions
Scimitar. Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Slashing damage.
Light Crossbow. Ranged Attack Roll: +3, range 80/320 ft. Hit: 5 (1d8 + 1) Piercing damage.